Fable3mod - RDF feed
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description: Discussions for modifying Fable 3
items: Question about gamescripts.bnk
items: Re: Question about gamescripts.bnk

Question about gamescripts.bnk
type: item
description: Hello everyone, I recently installed Fable 3 again only to see that my saves were gone Thanks GFWL for that. But since I wanted to still go at it again I decided to edit the files so that I got all the Legendary Weapons again in my sanctuary. After reading the helpful tutorial I still have one question left and that is that at the end of the tutorial the first note says that existing DLCs will overwrite all changes made to the original files. So I wanted to know if there are any DLC specific files that I can change to correct this little problem
creator: CubicMaestro
date: 2014-02-19T17:40:43-00:00

Re: Question about gamescripts.bnk
type: item
description: CubicMaestro wrote on Wed, 19 February 2014 09:40 Hello everyone, I recently installed Fable 3 again only to see that my saves were gone Thanks GFWL for that. But since I wanted to still go at it again I decided to edit the files so that I got all the Legendary Weapons again in my sanctuary. After reading the helpful tutorial I still have one question left and that is that at the end of the tutorial the first note says that existing DLCs will overwrite all changes made to the original files. So I wanted to know if there are any DLC specific files that I can change to correct this little problem The DLC's modify some of the base files. That's why they overwrite them. If you are looking to change a specific file, check the traitor's keep banks first, then the undertown banks. If you're using the xlive remover, you can set the config to UseDLC=2 to have multiple folders for mods. So anything you modify you can create a new bank for and throw it into data/mod10 or something to load it last.
creator: Keshire
date: 2014-02-19T20:39:05-00:00